Item economy shifts
Patch 7.41f adjusts the cost structure of several core items, pushing their timing windows later:
| Item | Recipe cost change | Total cost change |
|---|---|---|
| Desolator | 900 → 1000 | 5100 → 5200 |
| Dragon Lance | 450 → 550 | 1900 → 2000 |
| Heart of Tarrasque | 700 → 800 | 5200 → 5300 |
| Octarine Core | 200 → 400 | 4900 → 5100 |
| Hurricane Halberd | — | 4450 → 4550 |
| Heaven's Halberd | 450 → 350 | 3400 → 3300 |
The Satanic and Manta Style nerfs are direct power reductions rather than cost increases: Satanic lifesteal drops from 30% to 25% (non-hero from 18% to 15%), and Manta ranged illusion damage drops from 28% to 25%.
Hero changes affecting the meta
Significant nerfs
- Shadow Fiend: Necromastery per-soul damage reworked from 1.35 + 0.15×level to 1 + 0.8 per 6 levels. Requiem per-soul bonus damage reduced from 3 to 2. This flattens his mid-game power spike.
- Lifestealer: Rage cooldown increased from 20/19/18/17 to 21/20/19/18. Infest Aghanim's duration on heroes reduced from 5 to 4 seconds. Mobility and lockdown weakened.
- Bounty Hunter: Track gold rewards cut across the board. Less snowball potential from early kills.
- Ember Spirit: Base agility reduced 22 → 21. Early last-hitting and damage output affected.
- Huskar: Base strength 23 → 22. Inner Vitality attack speed 8/16/24/32 → 7/14/21/28 with duration reduced from 18 to 16 seconds.
Notable buffs
- Anti-Mage: Mana Break damage coefficient 60% → 65%. Stronger against mana-dependent heroes.
- Ursa: Fury Swipes HP-to-damage conversion 1.25% → 1.75%. Significantly better against tanky lineups.
- Mars: Base armour +1. Improves laning durability.
- Bat Rider: Intelligence growth 2.9 → 3.2 and attack damage growth improved.
TI 2026 context
Team Spirit won TI 2026 on Patch 7.41 using a roster of Yatoro, Larl, Collapse, not me and rue. Their path through the lower bracket and 3-2 Grand Final victory over TEAM VISION cemented them as the most successful TI team in history.
People also ask
- What are the biggest item changes in 7.41f?
- Several core items got cost increases: Desolator recipe up to 1000 (total 5200), Heart of Tarrasque recipe up to 800 (total 5300), Octarine Core recipe up to 400 (total 5100). Satanic lifesteal reduced from 30% to 25%. Manta Style ranged illusion damage reduced from 28% to 25%.
- Which heroes were hit hardest?
- Shadow Fiend's Necromastery scaling reworked, Lifestealer's Rage cooldown increased and Infest Aghanim's duration reduced, Bounty Hunter's Track gold rewards significantly reduced. Ember Spirit and Huskar also saw base stat reductions.
- Were any heroes buffed?
- Anti-Mage's Mana Break mana burn increased. Ursa's Fury Swipes HP-to-damage conversion improved. Mars base armour increased. Bat Rider intelligence growth improved.
Sources & version history
External claims on this page trace to the items below. Anything we could not confirm is written as a question, not a fact.
- Valve — DOTA 2 Patch 7.41f notes · 2026-09-16
- DOTA 2 CN — 7.41f balance update · 2026-09-16
- Liquipedia — Version 7.41f · 2026-09-17
- Valve — The International 2026 results · 2026-08-23